Skinning tutorial !

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Skinning tutorial !

Post by HaZarDFl00R on 18th August 2009, 8:28 pm

How to make skins and install them to css !

1) well 1st u need the right programs. Here's what you need:

a) An image editing program, the most popular seems to be photoshop, but if you're too stingy to pay you can use others.

(if you do have photoshop get the VTF plugin from here

*Note* you need winzip for this

b) GCFscape which you can get from here

*NOTE* you must exit steam before running GCFscape as it will not work.

c)VTF edit, you can get from here (if you have photoshop and the VTF plugin this isn't necessary).

================Now we can start==============

1)open GCFscape and go file > open and then C:drive/programfiles/valve/steam/steamapps/counter-strike source shared

2)then still using GCFscape open cstrike/materials and choose whatever skin you would like to edit, for this tut it will be gloves which is located in cstrike/materials/models/weapons/hands/ the extract the .vtf file (make sure it isn't the reference file) to your desktop for easy access.

IF YOU HAVE PHOTOSHOP

you can directly open the file and from there edit it.

when you are done make sure there is only 1 layer (layer > merge visible) and then save it as a .VTF ( another box might come up just press ok).

IF YOU DON'T HAVE PHOTOSHOP

*some boxes might appear when you import or export just click ok to all of them*

open the file you have extracted with VTF edit.

extract it as a .bmp (file > extract)

now u can edit the file with any program.

edit it and then save.

now you must open VTF edit and click file > import and find your skin.

then go file > save as > v_hands

*only name it v_hands if it is the hands you are editing*



Now you have the edited file sitting wherever you saved it. go to my computer and go C:drive/programfiles/valve/steam/steamapps/ACCOUNT NAME/counter-strike source/cstrike/materials/models/weapons/hands

*this is where you should put the v_hands.vtf file you have just edited*

you just make the folders as you go along if you don't already have them.

Now when you play css your hands should look like whatever you made them to look like.

For other textures its /weapons/v_models (view model) /weapons/w_models (world model)


Last edited by Admin on 28th August 2009, 7:47 pm; edited 1 time in total (Reason for editing : sticked)
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Re: Skinning tutorial !

Post by Admin on 18th August 2009, 9:08 pm

Awesome, When I figure out how to sticky topics Ill stick it Smile
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Re: Skinning tutorial !

Post by Mijji on 29th August 2009, 1:33 am

Don't this work on other source games too, like L4D or TF2?
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Re: Skinning tutorial !

Post by Admin on 29th August 2009, 2:24 pm

yea it applies to all source games, I should put in a other games skin section.
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Re: Skinning tutorial !

Post by HaZarDFl00R on 29th October 2009, 9:23 pm

Games like TF2 and L4D have high-detailed models and skins, and by that it's harder to make skins for them... but yeah, it goes for all source games

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